Recent changes to Qoole by Matt Ayres (WhiteFang)

v2.30 Final Beta
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translation texture locking
fixed some bugs

v2.30 beta 12
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fixed q2 buildbsp window, had some fields switched around in beta 11
brushes at 45 degree angles flickered between two states in textured view
quake2 texture information is regenerated if the q2 pak location changes
removed the +pause fix since q2 v3.09 fixes the pause problem

v2.30 beta 11
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for running q2 in qoole, added +pause to command line to not start paused
fixed q2 entity set window, button was loading q1 entity set
#temp#.qle not allowed in recent files list
fixed mouse clicks that were being registerd behind menus with slideouts
fixed problem of returning to glqoole after running quake
fixed some q1 entities that were using the undefined wireframe (a box)
fixed changing entity set problem that would crash qoole

v2.30 beta 10a
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fixed bug in recent files list code that could cause a SIGSEGV

v2.30 beta 10
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fixed misbehaving right-click eye mode buttons (from beta 9)
readded code for Voodoo Rush support (accidently removed a few versions ago)
fixed a recently introduced mouse handling bug involving overlapping windows
fixed, after running quake glqoole, maximized setting was lost
fixed overwritting .qle when running quake from glqoole, saves as #temp#.qle
added recent files list in file menu
added startup recent option to load last edited map at startup

v2.30 beta 9
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q2 entity set updates
entity set setting saved seperately for q1 and q2
quake2_pak string for alternate quake2 pak0.pak location (q2 cd)
right-click view panning
GLQoole restarts after running Quake to avoid Glide reinit bug
a few other minor bugs fixed

v2.30 beta 8
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fixed disappearing textures in complex scenes
removed fullscreen support
q2 models read from .pak for wireframe rendering

v2.30 beta 7a
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fixed in glqoole, color shown in color selection window

v2.30 beta 7
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color shown in color selection window
seperate init loading window with its own palette
"apply all", "reset face" for texture props window
snap grid effects texture x/y offset buttons
other minor bugs fixed

v2.30 beta 6a
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texture properties not sticking in certain cases

v2.30 beta 6
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texture surface/content bugs fixed
completed q2 entity set

v2.30 beta 5
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support for q2 texture surface/content flags
more complete quake 2 entity set

v2.30 beta 4
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game selection window
fixed no q2 default texture, crashes when asks to apply them at build bsp
default q2 texture set to mine10_1
fixed all white text in 256 colors?
fixed some q2 textures not outputing dir in .map 
fixed qbsp/light/vis order for q1, was using q2 order
fixed palette messed up a tiny bit (see q1 lava texture)
fixed solid colors in q2 winqoole were bad

v2.30 beta 3
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some q2 entity support
bug fixes

v2.30 beta 2
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bug fixes

v2.30 beta 1
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q2 texture support, read from .pak
